Presentation: “The Role of the Body in Interactive Design”

This Friday the Presentation was on “The Role of the Body in Interactive Design”.

One of the activities involved coming up with different uses for wearable computing:

We came up with an idea to make it easier to find a car space in UL by waving a device at a scanner at the entrance to each row of car parking. The device would then be able to tell you if and where exactly a space was available – saving valuable time.

Paul (one of our team) made some sketches of our idea below.

links:

wearable computing

human grafitti

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